tag:blogger.com,1999:blog-34834473.post1371931248206704581..comments2023-08-28T08:23:06.845-04:00Comments on Scrolls of the PlatinumWarlock: The Warlock's (P)Review: D&D Next Playtest Rules (Actual Play!)A.P. Kloskyhttp://www.blogger.com/profile/09719352533858966154noreply@blogger.comBlogger9125tag:blogger.com,1999:blog-34834473.post-85929105920397778082016-10-25T07:50:26.650-04:002016-10-25T07:50:26.650-04:00hello, i liked your article on this subject., actu...hello, i liked your article on this subject., actually i am also a blogger and now a days am writing on <a href="http://simcityguidez.usite.pro/" rel="nofollow">simcity buildit game</a> you can get knowledge of <a href="http://simcitybuilditguider.wikidot.com/" rel="nofollow">how to get free sicmash</a> in the simcity and multiple <a href="http://simcitybuilditfacts.ghost.io/planning-in-real-life-made-easy-by-playing-simcity-buildit/" rel="nofollow">tips for simcity buildit</a> i hope you will like it. thanks.Anonymoushttps://www.blogger.com/profile/17557133412040901631noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-44094576000959484192013-06-02T21:16:33.632-04:002013-06-02T21:16:33.632-04:00Alright, so far you have your payment method setup...Alright, so far you have your payment method setup, it is advisable to be cautious as a little recklessness in a campaign aimed at encouraging the <br />practice. It's the principle of the social engagements with that audience across various subjects. However, there is small percentage of some factors that are impacting their Student Loans People mix online. student loans people as we all know the 1st process is to get this traffic to a company website.<br /><br />My homepage; <a href="http://youngbusiness.info" rel="nofollow">Student Loan</a>Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-34834473.post-70735123226413702002012-05-31T15:33:04.317-04:002012-05-31T15:33:04.317-04:00I'm playing in one of the WotC-sponsored playt...I'm playing in one of the WotC-sponsored playtests on Friday at Origins. Hopefully things will be a little more excited and better designed in that packet!A.P. Kloskyhttps://www.blogger.com/profile/09719352533858966154noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-44328793389598187562012-05-31T00:02:29.779-04:002012-05-31T00:02:29.779-04:00I haven't actually had a chance to play my cop...I haven't actually had a chance to play my copy yet, but I'm glad to get your opinion. If you are right about the lack of roleplaying in the pre-made adventure I'm even more disappointed with the themes and backgrounds. The rogues thematic ability is to gain an advantage while hidden, which every character class can do and the wizards is knowing where to locate lore he can't specifically remember, which would be great if there was roleplaying but seems useless in a combat-oriented adventure. I hope things smooth out a lot over this playtestChaosmancernoreply@blogger.comtag:blogger.com,1999:blog-34834473.post-88366800542788889392012-05-29T07:40:57.790-04:002012-05-29T07:40:57.790-04:00I'll be interested to see your fuller thoughts...I'll be interested to see your fuller thoughts, if you're planning on writing up a blog entry about it. <br /><br />The "laser" cleric was the only archetype that wasn't taken in our playtest, and my players wished desperately that they had. Our night ended with a TPK actually, due to lack of healing and an inability for the party to retreat (the fighter was stuck by Hold Person for 5 rounds, while the mage and armored-cleric got beaten down by 6 cultists). <br /><br />I am a little surprised that Eric didn't like the "basics" fighter. Then again, it's hard to min-max a character with no options other than "I hit him. Again." <br /><br />Our group is really souring on D&D as a whole, particularly in the face of newer systems like Savage Worlds and Marvel Heroic Roleplaying. I'll be interested to see if 5e can "bring us back".<br /><br />Cheers!A.P. Kloskyhttps://www.blogger.com/profile/09719352533858966154noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-58077364911931712362012-05-28T21:49:55.509-04:002012-05-28T21:49:55.509-04:00After having run this for my own group yesterday, ...After having run this for my own group yesterday, I can say much the same thing. The way the adventure was laid out was horrendously organized, and could have benefited from a cursory amount of formatting. It made my life as GM harder, for sure. But that wasn't the core of the playtest...<br /><br />I won't get into the fiddly bits that we noticed as a group, but we were astounded by how underpowered the Wizard was compared to our Healy cleric, who out-DPS'd the arcane caster by far, but who was fairly poor at healing besides from two spells a day. Eric seemed perfectly content to play the fighter--and dole out what, 2d6+7 ad infinitum?--though longed for a cleave or charge or something to do more than basic melee attacks all day. Our rogue didn't seem to take advantage of backstab nearly the same way, though. Maybe he didn't realize what he had...<br /><br />Overall, it was a very, very rough playtest, and though it certainly feels like D&D, it seemed over-simplified, and the general consensus at the table was they missed power cards after all, they just wish 4e hadn't gotten so bloated over time.Katrina Ostranderhttps://www.blogger.com/profile/01388377581093167942noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-4898515858666636742012-05-28T18:09:04.175-04:002012-05-28T18:09:04.175-04:00Fully aware that this was meant to test the combat...Fully aware that this was meant to test the combat mechanics, there should still be SOMETHING to demonstrate a fully-fleshed out adventure. Moreso, shouldn't they be using something NEW, for a new edition? Why the unnecessary nostalgia? It's not like the Caves of Chaos were that memorable the first time around. They're no Tomb of Horrors, Ravenloft Castle or White Plume Mountain.<br /><br />I really wish that they'd drop the idea that "fighter = newbie/easy" class. One of the best things about 4e was the fact that it gave fighters unique tactical options round by round. That made fighters Fun from the mechanical perspective. As is, in the playtest, they're awful.<br /><br />Thanks for the comments, gang!A.P. Kloskyhttps://www.blogger.com/profile/09719352533858966154noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-33269924689573690142012-05-28T06:23:36.307-04:002012-05-28T06:23:36.307-04:00A perfectly articulated review, Your Platinumness....A perfectly articulated review, Your Platinumness. I agree on all counts, even with your concern over higher level ability-based saves, though I'm very very much in favor of them.<br /><br />I think the design blind spot with fighters is as old as the Old School RPG itself. When detailed tactical miniatures rules are not being employed, few designers feel it necessary to give fighting men more options than HIT or NOT HIT. I suppose they feel it's easier for players to imagine the difference between a Magic Missile and Burning Hands than it is to imagine the difference between a parry and a feint, so why bother...JFhttps://www.blogger.com/profile/00564104029467943674noreply@blogger.comtag:blogger.com,1999:blog-34834473.post-85934983284577030932012-05-28T01:44:49.619-04:002012-05-28T01:44:49.619-04:00One should rememberv that the caves of choas was t...One should rememberv that the caves of choas was the combat section of the B2 mod "keep on the borderland" where the roleplaying happen with verious NPC. such as talking with the tavernner.ForgottenDMhttps://www.blogger.com/profile/14745040617370836738noreply@blogger.com