Showing posts with label contest. Show all posts
Showing posts with label contest. Show all posts

Wednesday, September 04, 2013

In Which The Warlock Re-Watches a Classic Series...and Names a Winner!


As I've been gearing up for Cold Steel Wardens' official debut, I've found myself going back through and reading through many of the comics and graphic novels that inspired me to write the game in the first place:  Watchmen, obviously, but also Denny O'Neil's run on The Question, Alan Moore's Batman: The Killing Joke, and tons of the other compilations on our bowing bookshelves.

A must-own for any comics fan!
Truly, as much as these comics have influenced me, there's a huge influence out there that's absolutely influenced nearly every comics game since its inception.  I speak, of course, of the DC Comics Animated series Justice League, and its successor, Justice League Unlimited.  I've been watching the series again in my spare time and find that it really holds up spectacularly.

For those who haven't seen it, Justice League started as a spiritual successor to two series:  Batman: The Animated Series (later known as (The New Adventures of Batman and Robin) and Superman: The Animated Series, both of which were helmed by executive producer Paul Dini and animator Bruce Timm.  The pair also collaborated on the underrated (but excellent!) Batman Beyond, which catapulted into the future of a cyberpunk-styled Gotham City.  The pair's signature style permeated the series, with Justice League serving as an extension of Superman and Batman's story, extending out into the wider DC animated world.  Characters from Superman: TAS such as Emil Hamilton and events such as Darkseid's invasion of Earth had effects lasting well into Justice League Unlimited.

While the storylines presented in Justice League/JLU were often riffs on classic storylines, the interplay between characters often overshadows even the most interesting plotlines.  Phil LaMarr's Green Lantern (John Stewart) and Maria Canals' Hawkgirl bear special mention here, as their on-again, off-again romantic interest carries through the whole of the series.  The characters feel authentic, not relying on "easy" answers or the typical "damsel in distress" tropes so common to comic book romances.
JLU was actually my first introduction to The Question.
Jeffrey Combs' interplay with Amy Ackers'
Huntress was exceptional!
It's those sorts of relationships that make JL/JLU's action seem so captivating.  Much of JLU's first (26 episode) season dealt with the shadowy organization known as Project Cadmus spearheading a governmental counter to the ever-expanding Justice League roster.  When Jeffrey Combs' The Question confronts Superman about details found in a Cadmus database, his rage and frustration are palpable.  Kin Shriner's portrayal of Green Arrow particularly stands out as an "everyman" trapped between his liberal sensibilities, his burgeoning relationship with Black Canary, and his duties to the League itself.

Those interpersonal relationships come from spectacular writing from creators who truly know and care about these characters.  I was astounded to see exactly how many current comics writers actually wrote on episodes of JL/JLU.  While the spectacular Dwayne McDuffie helmed a majority of the episodes--especially on JLU--comics luminaries like Warren Ellis, Gail Simone, and Geoff Johns grace several episodes' credits.  These creators made viewers feel and empathize with B- and C-list characters, most of whom wouldn't have gotten a second glance, much less top billing in animation.

If you have a chance, I heartily recommend picking these up or catching them online.  The writing's spectacular, the art holds up beautifully, and the characterizations of these classic DC characters is simply unmatched.  If you like superheroes, you owe it to yourself to watch this classic series.

Oh!  One last thing!  We have a contest winner!

We received quite a few entries for our 400th Entry contest, but the (randomly determined) winner of the PDF prize pack is...

Ben Merrill--our first respondent!  Ben, I'll be in touch in the coming days with your first PDF, with a copy of Cold Steel Wardens for you waiting in the wings.  Congratulations!

Friday, August 30, 2013

One Contest's Not Enough! How about another!


So, here's a thing:  faithful readers of my scrolls here already know about my 400th Entry Contest--go enter HERE if you haven't already!--which closes this weekend.

But, JourneymanWill just tipped me off a great contest over at The Gamer Effect, who are giving out two gift cards to DriveThruRPG and Amazon.com!  I'm entering just by writing this!

Who doesn't love free gaming stuff?!  Jump in on my contest (ends September 1st) and then head over to The Gamer Effect for a shot at even more swag!

Good luck, fellow gamers!

Wednesday, August 21, 2013

In Which The Warlock Tosses in Everything (Including the Kitchen Sink!)

(Aside:  Have you entered into my 400th entry contest yet?  Three simple questions might be all that's keeping you from a PDF prize pack!  Deadline is September 1st!)

This summer has been somewhat brutal on my gaming schedule.  In addition to our usual convention circuit, two of our usual crew have been finishing up their doctoral degrees, which has put a damper on our usual dice-slinging.  We've gotten in quite a few rounds of Sentinels of the Multiverse and Arkham Horror, but neither of those scratches that omnipresent itch to roleplay.
The Lady of Pain
Ruler of the City of Sigil

With ChaoticFrederick's 4e mini-campaign petering out, I offered to take up the reins for a foray into one of my favorite settings:  Planescape!  However, I decided to do something that flies in the face of traditional "game balance".  You see, I told my players that they could play anything they wanted, as long as they could relatively legally stat it up using d20 rules.

Most GMs, I'm sure, are slapping their heads right now.  And, truth be told, the usual suspects around my game table were taken slightly aback at the myriad of opportunities.  "Can I play Cthulhu?" one asked me.  "Why, yes.  Yes, you can.  Straight out of the book, even!" I replied, as I passed them the d20 Call of Cthulhu book.  "Can I play a Pokemon master?" another retorted.  "Sure.  Go for it," I responded.

Don't tell my players this, but their actual choices in character aren't going to matter much in the scope of the ongoing campaign.  Not to say that they won't have massive input (and plot hooks) hanging on their characters, but rather that the nature of Planescape's oddity will let them fit into the City of Doors with no ill effects at all.  Plus, it gives me a chance to flex my GMing acumen by accommodating a party of wild diversity in terms of both mechanics and background.

So, what did my intrepid players end up choosing?  Let's have a look, shall we?

  • A time-manipulating child, claiming to hail from the Lost City of Carcosa, which was drowned beneath the waves of Lake Hali.  With an air of innocence, he claims to know nothing of the sanity-blasting horrors which overtook that dread city in the name of The Yellow Sign. (Level 8)
  • A massively powerful centaur scout stricken inexplicably with amnesia, now following a pseudo-Buddhist philosophy of balance, passivity, and non-violence. (Level 26)
  • A shifter bard, alternating between charm and grace and phenomenal martial arts prowess, varying only on the beast within her. (Level 7)
  • Queen Lilioukalani, the last queen of Hawai'i, gifted with Pele's blessing to control fire and lava.  Lilioukalani believes herself to be the very embodiment of Pele herself:  a goddess given mortal form. (Level TBD)
  • Jim Bob, a non-descript farmer...who may have a unique destiny all his own. (Level 2)
My intent is to run "rings around the ring"--one session featuring each Sigil's noted factions, culminating with a chance to escape The Cage, while simultaneously providing a grand tour of Sigil itself.

What do you think, friends and neighbors?  Am I mad?  Am I biting off more than I can chew?  Time will tell, I suppose!

Wednesday, August 14, 2013

The Warlock's 400th Entry Contest!




Yes, friends and neighbors!  After much trial and travail, this blog has officially reached its 400th entry!

And here I am, verging on the publication of my first solo book.  What a long, strange trip it's been, yes?
What started as a brief excursion into in-character journaling has evolved over the years into a series of reviews, miscellaneous gaming thoughts, and now my own company.  It's madness, really.

This past Origins, I sat down with El Willy--my entry into game editing and the master of all things WEGS.  I chuckled as we waited for a few players to arrive for a session of Pittsburgh 68.  "Larry," I said, "you warned me.  Back in the day, you warned me on getting involved in the game industry.  Now...well...go figure!"

So, how do I celebrate this momentous occasion?  With a present for one of you lucky readers!

As a celebration of this blog's 400th entry, I'll be giving away a prize pack of two PDFs:

  • A PDF copy of Sarah Lynne Bowman's The Functions of Role-Playing Games.
  • A PDF copy of my very own Cold Steel Wardens: Roleplaying in the Iron Age of Comics, as soon as it's released to Kickstarter backers.
To enter this contest, leave a comment in THIS blog entry with your answers to the following three questions:

Question 1:  What group sponsored the Kickstarter which I interviewed about in the last entry?
(Hint:  You can look at their Kickstarter HERE!  Or, their website HERE!)

Question 2:  Check out the art galleries over on the Blackfall Press, LLC Facebook Page!  
List one piece of art as your favorite!

Question 3:  Tell me who's your favorite superhero!

Leave your answers to all three questions in the comments, along with your name and a valid e-mail address!
This contest will be open until September 1st, 2013.  Winner will be chosen randomly from the total number of completed entries.  Only one entry per contestant.

Good luck and thanks for your support!