Thoughts on game philosophy, general geekdom, plot design, and the Dayton area gaming scene. Updating weekly!
Thursday, June 28, 2007
Monday, June 18, 2007
Yay for D&D!
Y'know, one of the biggest complaints against D&D is the amount of tables, charts, numbers, and other assorted digitation. People often get so caught up in figuring out exactly how much can be lifted, carried, destroyed, or eaten, that they forget that it's a game. Yes...a game.
Which means that, if something is cool...it probably should occur.
I'll be honest--I was kind of worried about this game. After two sessions of character creation, and a lackadaisical first session which ended in an argument/character unconsciousness, I was wondering exactly how much I wanted to run this game. This is the first time I've run a game straight out of a book since my freshman year of college 7 years ago.
This past session--wow. I have never in over 20 years of gaming, had a game in which a PC ordered his beefed-out construct to use the corpse of a dire-wolverine as a flail to crush a tree-borne Verdant Lord, while the Warforged monk pummeled a summoned tree.
Great, cinematic game. No minis, very few tables...just gaming at its best.
Yay.
Which means that, if something is cool...it probably should occur.
I'll be honest--I was kind of worried about this game. After two sessions of character creation, and a lackadaisical first session which ended in an argument/character unconsciousness, I was wondering exactly how much I wanted to run this game. This is the first time I've run a game straight out of a book since my freshman year of college 7 years ago.
This past session--wow. I have never in over 20 years of gaming, had a game in which a PC ordered his beefed-out construct to use the corpse of a dire-wolverine as a flail to crush a tree-borne Verdant Lord, while the Warforged monk pummeled a summoned tree.
Great, cinematic game. No minis, very few tables...just gaming at its best.
Yay.
Monday, June 04, 2007
I Want a New Game...
And so it begins...a new chapter in the chronicles of the Warlock and his happy comrades.
This time, they venture to the planar metropolis of Sigil, up the world tree of Yggdrasil, and then deep into the heart of Lolth's Demonweb Pits.
Such an epic quest obviously requires massive amounts of power and, as such, our heroes have been Gestalted! Unique combinations have ensued, including the following:
A warforged Monk/Warlock
A rogue modron Rogue/Soulknife
A goblin Tinker/Artificer with a Walking Eye construct
A half-orc Paladin/Psychic Warrior
A human Barbarian/Cleric of Pelor
A human Fighter/Dread Necromancer
Who knows what perils will await them in the maw of the Spider-Queen? Stay tuned, friends and neighbors!
This time, they venture to the planar metropolis of Sigil, up the world tree of Yggdrasil, and then deep into the heart of Lolth's Demonweb Pits.
Such an epic quest obviously requires massive amounts of power and, as such, our heroes have been Gestalted! Unique combinations have ensued, including the following:
A warforged Monk/Warlock
A rogue modron Rogue/Soulknife
A goblin Tinker/Artificer with a Walking Eye construct
A half-orc Paladin/Psychic Warrior
A human Barbarian/Cleric of Pelor
A human Fighter/Dread Necromancer
Who knows what perils will await them in the maw of the Spider-Queen? Stay tuned, friends and neighbors!
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