Tuesday, July 01, 2008

Origins 2008 Blog! Entry Three

Alert! Blog entries this week were written one week prior, on Saturday (morning), June 28!

Exhaustion was the name of the game yesterday, cats and kittens! Well, exhaustion…and WEGS, and Call of Cthulhu, and Settlers of Catan, and a little game called Hex Hex by Smirk and Dagger Games.


Back to the 2d10 and 2d6...


Willy the 2 tries his best to kill us all.

Jules and I began the day by pestering Willy the 2 in his morning “Dungeons OR Dragons” scenario, and helping to show off the system that brings craps to the geekdom table. I’ve really got to hand it to the WegsHogz—for never having done the booth-and-games thing before, their experience really shows. Their games have always been packed, and it’s been a non-stop stream of patrons at their fantastic casino/booth. Kudos to them!


Jules' Ranger faces death head-on


My Dwarven Sage against the Tentacle-Dragon.

Afterwards, we actually managed to make it through the dealer hall for once. Three days into the con, and I had yet to actually even take a look at most of the products coming out. If it’s one thing I noticed, it’s that the “flea-market” comments from last year did not fall on deaf ears. All of the booths, by default, were given black backdrops upon which to hang signs and merchandise. Simple, yeah, but it really classed up the place. Plus, despite the numerous places selling and buying used games, the feel was much more of a industry-insider show, with nearly all booths running open demos of games.

One of the neatest little surprises was a fellow I stumbled upon while demoing Dungeon Slam! for El Willy and his crew—-this being Smirk and Dagger Games’ Curt Covert. We talked a little about the game up in the breezeway but, as it was nearly 3 am by that point, he asked me to stop by his booth for a chat. As such, we ended up there, talking shop and trying out Hex Hex, a demonic little game that combines alchemical magic and Hot Potato into a nice little combination. I’ve got to say, he’s quite the sell at this—-I’ll probably be buying Hex Hex today—-but I definitely appreciated the chance to ‘talk shop’ with another real live professional.


Lionel gets "Dutched" at Giant Settlers of Catan

After taunting El Willy some more, regarding his Midnight Special, Jules headed off for some Settlers with Lionel and Maranda. I hung around and watched, getting the chance to both see them get schooled by another woman (who proudly bore her Knight of Catan emblem), and put together my surprise for El Willy—the new and improved Nordling: a Humz Trickster dabbling in Mage, and able to pull off a Flaming FryBall and an Enchanted Weapon. Locked and loaded, I was ready to go.


So, you get wood..."


Jules, being way too excited about clay.


I've got wood for sheep, if anyone else does...


The cities and village of Giant Settlers of Catan

Unfortunately, our dinner plans at the fabulous Japanese Steak House on High Street had to be put on hold, as their operating hours just didn’t mesh with our next games. As such, we headed to Barley’s next door before Dan, Jules, and I headed off for some Call of Cthulhu.



Jules' attention is rapt in the Rogue Cthulhu room

I had seen “Byhakees in Toyland” last year, and knew I absolutely had to get in on it this year. The premise? It’s Christmas Eve, and all the toys are awake…and something’s very wrong. Playing a sentient box of Legos, I helped My Little Pony, the Blue Power Ranger, and a PokeBall (amongst others) to the bottom of what was going on. Unfortunately, we hadn’t counted on Plush Cthulhu! My little block-man gibbered and stabbed his way to a near TPK, before being put out of his misery by Optimus Prime.


Our valiant GM, and a Power Ranger from "Byhakees in Toyland"


Rainbow blindings and stuffed bear maulings at "Byhakees in Toyland"

Call of Cthulhu ended somewhat early, so I had a chance rest up before the WEGS Midnight Madness game, where we headed off in search of Ogma’s Orb of Obliteration. The trash talk on the Table Top Gamers message boards was thick and heavy prior to this game, so I knew we were in for a challenge.


Ebbs and Lionel prepare for the Friday Midnight Madness WEGS-a-thon


Rachel mulls her mini options


The three forces combine--The ShroomEaters, the WegsHogz, and the Witt-Weggers

Our adversary? The mummy KlattaBarraBoo, a massive Triple-88 who lay deep within the caverns beneath the Dwarven Monestery of Banturbury. With Trickster Nordling at the ready, I was ready for some combat...


Ogma's Orb of Obliteration awaits!


Trickster Nordling leads the charge...

After a brutal three hour session, the game ended in stalemate, with our party losing Spoints by the handful and KlattaBarraBoo down to 1/3 of his usual massive health. It was a massively entertaining game all around, particularly when getting faced down by the “Dwunks”—that is, Dwarven Monks—and their Flaming Fists of Fury. The pictures can tell the story here...


Time to Skorp!


The first fatality--a ShroomEater falls


Run, Nordling! Run!


Ebbs Gnobbits his way across the board.


Valiantly facing KlattaBarraBoo

As you can imagine, getting back at 3 am has left me more than a little exhausted, but I have plenty of time this afternoon to nap away. I adjusted my registration yesterday, ending up with two new seminars—one focusing on game publication with Michelle Nephew of Atlas Games, and a q&a with D&D guru Mike Mearls (yeah, him again!). More on these later, as I have all of 5 minutes to get there! Oi!

Laters, cats and kittens! Hopefully next update won’t quite be so long!

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