Showing posts with label HeroClix. Show all posts
Showing posts with label HeroClix. Show all posts

Monday, October 28, 2013

30 Days of GameMastery--Day 25!

You know it by now:  Lindevi.  "30 Days of GameMastering".  Challenge.  Go!

Problem players and drama llamas:  what's your horror story and how did you resolve it?

So, let's go back to the halcyon days of 2008.  The PlatinumChick and I were still living in our apartment in Fairborn, planning our wedding and eyeing up houses here in the Miami Valley.  Our Friday night game group was still rolling along and 4e was less than a year old.

Enter Richard.  Richard was the co-worker of one of our Friday night mainstays and had been looking for a regular group for quite some time with no luck.  As such, we welcomed him in...which was probably our first mistake.  You see, Richard came with three major problems which, like a bad rash, kept reoccurring.

The first was the least serious, though as a GM, it frustrated me personally.  Richard constantly wanted to revise his character, making significant changes and revisions, well over and above any 'retraining' coupled into the system.  Richard made a nuisance of himself, barraging myself and other gamers at the table, looking for input...which he would consistently ignore, both at the table and in character advancement.  One of the most absurd instances occurred during our "Pirates of the Underdark" game.  Despite the table's protests, he dropped a high-damage area-of-effect power into the middle of the party, hoping to catch a number of their foes in the blast.  Not only did Richard miss every one of the enemies, he damaged all of the party members in the melee, critting two of them!  After several sessions of this chaos, we started referring to Richard's character as "the best player on the GM's team!"

Really, Richard?
You couldn't play at the game store over the weekend
and arrive at our RPG night on time?
The second reason frustrated everyone at the table.  You see, Richard was a big HeroClix enthusiast who enjoyed playing at one of the various game stores in the Dayton area.  However, Richard's night of choice?  You got it:  Friday night.  Typically, our game nights begin around 6pm.  We grab dinner together--either at a local restaurant or take-out joint--and begin playing around 7:30, lasting until 11:30 or midnight.  Unfortunately, Richard's HeroClix games ended at 9pm, which was followed by a minimum half-hour drive to our apartment.  As such, Richard often wouldn't arrive until 10pm!  After a number of requests and emails, nothing had changed on this front.

The third reason, truth be told, was quite personal.  You see, Richard was married.  The PlatinumChick and I were engaged, about to be married in 2009.  However, that didn't stop him from sending her numerous inappropriate texts and making homophobic commentary at the table, fully knowing that I'm bisexual.  This one, I took personally.  I'm as lewd as it comes, but there's a big difference between making jokes between friends actually making moves on a to-be-married woman, especially while you're married.

Three strikes?  You betcha.  Not long after we moved, I finally pulled the trigger on Richard:  during one of the numerous sessions he had missed, I raised my concerns to the group and suggested that we release him.  The next day, I sent him a brief email highlighting our concerns and letting him know he would no longer be welcome at the table.  He took it...well, about as well as one could expect, but it hasn't been an issue since.

I've seen Richard at a few gaming events in the Miami Valley since then and, believe it or not, he's been rather civil.  He actually sat in on one of my Cold Steel Wardens demos and was an eager, invested player.  Maybe there's room for some redemption, I suppose, but I don't really aim to find out.

In the end, not everyone is a 'fit' in every game group.  If it happens, you've got to remain cool enough to speak the truth and do what's best for everyone involved.

Wednesday, July 25, 2007

Ultimate Match of Ultimateness!

So, Lionel and Ebbs have been getting into Hero/HorrorClix...in a big way. Ebbs picked up The Great Cthulhu and the Galactus minis, in addition to the whole Aliens vs. Predator line that he bought out at Origins.

With both of the big figs on the table, we set aside tonight to have the battle royale: Devourer of Worlds vs. Devourer of Souls.

Now, for those of you that haven't seen these minis yet, let me put this out there: they're Not Mini. They're huge. Massive. Cthulhu is nearly a foot tall, with an equal wingspan. Galactus is even taller, probably closer to 18", all told. They are big. I must say, though, I wasn't really impressed with the level of detail on the Galactus mini. For $60, he doesn't even come close to the level of detail that Great Cthulhu has.

That said, he totally pwns Cthulhu on the battlefield. You see, in a typical 1800 point battle, Galactus starts at his full strength and only grows weaker as the combat goes on and he takes damage. Cthulhu, on the alternate side, starts out in his slumber (i.e. weak) and grows stronger as he approaches death. My side, running Galactus, routed Ebbs' Cthulhu before I was even through my second dial of clix.

That said, the 1800 point warband was a ton of fun. After the short rout of R'yleh, the three of us decided to give Cthulhu another fighting chance against 1800 points worth of cyberpunk zombies, government agents, and Predators. This time, though, the Great Old One put up a much tougher fight. While our warband emerged victorious, driving Cthulhu back to R'yleh, the field of battle showed the casualties....I lost my three most powerful figures, Ebbs lost all but 3 predators, and Lionel's field of Scrubbers were all but scrubbed from the field.

All said, this was a really interesting intro to HeroClix for me. It hasn't been something I've been interested in so far, but that may change, if this trend continues. None too bad at all...