It's been a while since I've updated my Free Open Gaming Materials, so it's high time that I give you guys another treat. And, since I'm running this one over at Wittenberg this weekend, it seemed fitting to toss up this one:
Killer Clowns 2: Return to Dempsey Islands--an adventure for Hell on Earth Reloaded.
The original Killer Clowns module--a Hell on Earth "Dime Novel" romp by the spectacular John Goff--made for a great trip through a haunted amusement park, complete with the titular killer clown automatons. However, the adventure was fairly short (as most Dime Novels were) and didn't go deeply into the amusement park theme. And, considering that yours truly used to work in an amusement park...I couldn't help but take a shot at this one!
The above link has all the elements you'd need to run this adventure: a full outline of the scenario, stats for all kinds of nasty automatons in the park (including variants for the base killer clown, based on which "area" of the park your wasters are in), a time-charting table, a park map, and even a new table for scavenging items in the park.
This scenario works great with the "Reno Six-Pack" of pre-gens I've already posted in Open Gaming Materials folder.
And, of course, if you're in the Springfield area this Friday, you're welcome to stop on by!
I'm told that the upcoming Hell on Earth Reloaded Companion will include an expanded Dempsey Island after the first adventure came out over 10 years ago.
ReplyDeleteThat's awesome for when it comes out....but for now, we've got mine! :D
ReplyDeleteAnd, honestly? I like the way I've structured mine: there are 6 major areas, themed after various Deadlands-flavored areas. There's an old-West style area, a mad science area themed after Junkyard, an homage to Lost Colony, as well as a water park and a Jurassic Park area. Variety is fun!