
FOPCon was held at the Fraternal Order of Police Lodge in Huber Heights, which was really a fantastic venue for it. While the minis/card events were held out front with the vendors, the rpgs (and my WEGS demos) were in the back, in a comfortable room complete with massive corner couch around a TV showing classic gamer flicks.
While my Dark Heresy game didn't go off as planned, I had just enough players to fill out WEGS tables for demos of Dingbitt's Dunge-o-Doom! In both cases, the Arks managed to weave their way through Dingbitt's cavern, finding ancient and powerful artifacts as they went.

Particularly the second group. Ugh!
Okay, so in Dingbitt's, players have a chance to find "trove" equal to 11% times the level that they're on. Level 1 = 11%, Level 2 = 22%, and so on.
I kid you not--they marched through the first four levels, finding trove on each and every floor they went through! By the time they hit floor 8, I had to beef up the encounters, just to keep up with their power! The final encounter--with two massive Double 88s--speaks for itself!


One neat thing of note, though. Since I didn't get to run Dark Heresy, I instead jumped in on Jules' version of "Sharn's Eleven". This was kind of a neat experience, as I co-wrote this module and, in fact, re-did all of the characters for 4th edition. However, playing through the module as Stark--the Warforged Fighter--was really a unique experience, as I hadn't forseen his natural conflict with Asa, the Shifter Druid, played by Kat. It definitely made for a unique twist!

All of this is just making me look forward to our next convention even more! After a "week off" for Labor Day--during which my parents are coming into town for the PlatinumChick's bridal shower!--I'm back in action, running WEGS demos at Springfield's Champion City ComicCon!
"Dwarf Walks" anyone?
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