|Catan. We meet again...|
While Catan, at its core, is a passive-aggressive sort of game...it doesn't have to be that way!Rather, it would make so much more sense if the Settlers on that happy little island actually decided to take matters into their own hands and blow their adverseries off of the map! And, to do so, all you'd have to do is make one little house rule...
|Two Brick + Two Ore = Nuclear Silo!|
However, some restrictions should be put on this. I would add that a player cannot be reduced below his starting number of Villages, simply in order to keep the game competitive. I would also add that a player can only play a Nuclear Missile once per turn, so that they can't simply go on a killing spree, attempting to demolish all of the other players simultaneously.
On a casual--and totally unplaytested--level, this seems pretty balanced. On a traditional Settlers of Catan board, there are one less Brick and Ore producing tiles than the other three resources, which makes them somewhat more difficult to get. Ore is most often used in the end-game for building Cities and buying Development Cards, while Brick (which is really important early on, as Roads are a priority) gets put to the wayside. Essentially, it rewards a player wiling to invest in Brick on a significant level, while simultaneously providing an opportunity-cost conundrum: do you build the City with that Ore, to build up resources and victory points, or do you nuke your nearest opponent, reducing his ability to catch up to you?
So, what do you think, fellow gamers? Would you like to play a game? :D