Showing posts with label Doctor Who. Show all posts
Showing posts with label Doctor Who. Show all posts

Thursday, August 11, 2011

In Which The Warlock Muses on GenCon...

With my British overlords at Cubicle 7 needing GMs for their games at this year's GenCon, I couldn't help but volunteer my services to run The Laundry.  In addition to being able to make good with the muckitty-mucks of C7, I wanted to be able to get a crack at GenCon!  Plus, Will the ManMan (also known as the Journeyman GM) joined me out there, running some sessions of Doctor Who: Adventures in Time and Space.

A glimpse of the dealer hall at
GenCon Indy 2011
While it's true I'd been to the "best 4 days in gaming" before, you could hardly call my visit to GenCon last year a true representation of the convention itself.  While gaming with Keith Baker was a massive treat, I only managed to spend about an hour in the Dealer Hall or surveying the convention itself.  This time, while I was still busy, I got a much better handle on the convention itself!

One of the biggest things that struck me was the sheer size of the Dealer Hall.  The hall itself was about half again the size of Origins' hall, with a massive amount of vendors, authors, and publishers.  The crowds were incredibly dense, but I didn't feel that they were that much larger than any I'd already seen at the Big O. 


Pieces for Fantasy Flight's upcoming
"X-Wing" miniatures game.
One of the neatest things that The Journeyman GM and I got to take part in was a demo of X-Wing--a forthcoming by the new owners of the Star Wars license, Fantasy Flight Games.  While still in development, X-Wing was a neat little miniatures game, built to be playable without the need for a map or measuring tape.  I'm not too heavily into miniatures games, per se, but the game was quick, enjoyable, and easy enough for newbies to pick up.  I'd like to see the ships deal a little more damage, but this was an early prototype, with many changes on the horizon.

But that wasn't why I was there!  Rather, I had some Laundry agents to drive mad!  I ran three sessions of "Case Goblin Willow" (or, was it Case Goblin Winter?  It kept changing with each draft of the adventure I received...), with some great moments of role-play at the table.  I was really shocked at the amount of fans for Charles Stross' series--I'm not exactly up on the sci-fi/fantasy scene anymore, but still--wow! 


Laundry Agents make their way through
Quarae House, in CASE GOBLIN WILLOW
My favorite session of the three had to be my second session, which got ambushed by two zombies...who promptly managed to nearly kill off two of the agents (with shovels, no less!), and send the others into a fighting retreat.  As the police arrived to investigate the gunshots, the agents realized quickly that they still had a corpse lying in the middle of their home-base!  With two of the agents hospitalized and three more incarcerated, none stood in the way of the adventure's villain from summoning STAIRCASE DWELLER (read: Yog-Sothoth!) and causing an early occurance of Case Nightmare Green...

One thing that did frustrated me was the layout of the convention center, and the fact that numerous games--RPGs, board games, and many others--weren't even in the convention center proper!  Rather, they were in the adjoining hotels, which could be up to 3 blocks away!  That makes for a ton of travel time, which makes the whole process much less convenient.  Plus, with many of the streets near the convention center under intense repair, it only became much more difficult to get around!

Overall, though, I was really pleased with GenCon.  With Origins moving their dates forward, it's looking more and more likely that GenCon will soon become my "con of choice" for a weeklong game-a-thon.  All in good time, no?

(See my whole album from GenCon 2011 on Facebook!)

Wednesday, March 09, 2011

In Which The Warlock Concludes the Previews...

Whew!  This is the last set, I promise.  With 39 total events on the docket, we're out in force for this year's Origins Game Fair. 

If you missed the previous preview links, check them out here:
Set I:  In Which The Warlock Posts Some Previews...
Set II:  In Which The Warlock Posts More Previews...

Title: Sovereigns of the Sea
System: Doctor Who: Adventures in Time and Space
Sessions: Wednesday, 7pm and Saturday, 7pm
Description: The Doctor and his companions have found themselves aboard the Queen Anne's Revenge under the command of Blackbeard the Pirate. But little does the infamous scoundrel know that the ancient treasure he's been searching for belongs to an alien species that doesn't take kindly to pirates. (Featuring characters from the Doctor Who television show. Rules taught, new players welcome!)

Title: Stargate SG-1—Shifting Loyalties
System: Savage Worlds
Sessions: Thursday, 7pm
Description: The Goa’uld Klorel, son of Apophis, has contacted the SGC and says that he wishes to defect to the Tok'ra. It's up to SG-1, Bra'tac, and Jacob Carter to determine if they've found a new ally against the System Lords or if this a clever ruse to discover the location of the Tok’ra secret base. (Featuring characters from the television show. Rules taught, new players welcome!)

Title: Stargate Atlantis—No Man Left Behind
System: Savage Worlds
Sessions: Friday, 7pm
Description: Todd, the Wraith scientist, has contacted Atlantis with an interesting discovery: Michael has captured Lt. Aiden Ford and hopes to discover how the Wraith enzyme interacted with him so that he can make an army of super-soldiers. It’s up to John Sheppard, Rodney McKay, Teyla, Ronan, and Carson Beckett to rescue their former team member and work with Todd to thwart Michael’s plans. (Featuring characters from the television show. Rules taught, new players welcome!)

Title: Lord of the Rings Risk
System: Lord of the Rings Risk—Trilogy Edition
Sessions: Friday, 7pm
Description: The classic game of strategy, set in Tolkein’s Middle Earth.

Title: Dilbert: Corporate Shuffle
System: Dilbert: Corporate Shuffle
Sessions: Saturday, 7pm and Saturday, 9pm
Description:  Crawl up the corporate ladder in Dilbert’s wacky world of bureaucrats and corporate chaos. Get rid of all of your cards to win!

Title:  What’s Summoned in Las Vegas…
System: Scion
Sessions: Wednesday, 7pm and Thursday, 7pm
Description: On your thirteenth birthday, you found out that the world wasn’t quite what you thought it was. As it turns out, one of your parents is actually a God, and you have been blessed with some of their abilities. Life for a scion isn’t easy, though: now that you’ve been recognized by your holy parent, you’re basically at their beck and call, fixing any problems that might pop up. You’re basically a magical fixer, but with crummy pay and little appreciation.  One day, your godly parent tells you that there’s trouble brewing in Las Vegas. Someone is trying to summon a titan, which is one of the great enemies to the Gods. But the Gods have rules about when they can and can’t interfere, so you end up being sent along with a group to stop this person before they can summon the titan. 13+, rules taught.

Title:   Road of Trials and Tribulations
System:   Blue Rose d20
Sessions: Friday, 7pm and Saturday, 7pm
Description:  Aldis is a country which prides itself on its excellent education system. One of the schools is in the capitol city of Aldis, where the best and brightest train to become top-notch Shapers (magic-users). And wouldn’t you know it, but it’s exam time at the Aldean Academy of Magic, and the Shapers all have to complete some pretty tough tests. One group of Shapers in particular has an especially tough set of tests. This group is made up of the top Shapers from each area of study, and they will have to work as a team to help a group of weary travelers go from a nearby village to the capitol city. There will be many trials and tribulations waiting for them, but if they succeed then they might just get that A they’ve been looking for. 13+, rules taught.