Showing posts with label Origins 2009. Show all posts
Showing posts with label Origins 2009. Show all posts

Wednesday, July 15, 2009

In Which The Warlock Takes a Grand New Step...

One of the biggest, most drool-inducing items at this past Origins were put forward by a relatively new company called Geek Chic (Geek Chic's website.)

However, this company doesn't make dice, battle mats, or minis. They make furniture. Geek furniture.

Now, I'm not talking about Captain America-themed bed-frames now. Rather, they make game tables, like the Sultan and the Emissary, and geek-filing system for comics like the Alexandria Codex. Now, they pride themselves on the fact that their products are "heirloom quality" and can withstand the test of time in high style. I'm honestly not sure about that aspect, but the tables were gorgeous, regardless.

No, I'm not getting one of their tables--at least not at this point. But, they did make me realize. For the first time in my life, I have my very own gamer-space. I have an entire room, devoted specifically for playing board-games/rpgs/what-have-you. Yes, I know it's my dining room, but with only Jules and I here...we typically dine in the living room or kitchen. Now, for the first time, I have my own game room.

I started gaming around such a dining table--in 6th grade, my first D&D game was around my old buddy Nathaniel's grandparents' table. I then graduated to my own downstairs basement hideaway, with friends surrounding our ping-pong table on '70s-tastic bar stools.

In college, we ended up finding space wherever we could. Crowded dorm rooms, abandoned study lounges, reserved classrooms after classes had finished...any space could work.

But now? I have it all at my fingertips, and in relative luxury.

Now if I only had a table to finish the ensemble! How much was that Emissary again?

Sunday, July 05, 2009

The Warlock's Origins 2009 Wrap-Up

Whew.

That about sums it up.

The last week or so, since Origins, has been an absolute whirlwind both around the table and in "real-life".

The PlatinumChick and I finally closed on the house in Englewood that we've been eyeing up for several months now, which means that our gaming sessions finally have some room to spread out! With luck, we'll have a suitable gaming table by the end of the week to go with our fantastic new game room. Pics, undoubtedly, will be forthcoming.

Mind you, this all occurred not two days after getting back from the Big O, which was a blast in and of itself. It's kind of funny--every year, after getting back, all of the Witt-Weggers lament the fact that it's going to be another year, before we hit up the gaming-nirvana of Origins again.

However, we do have a few massive priorities for next year!

Run Some Games! I know I said this after last year's Origins, but this time everyone's on board. I experienced a little hesitance when I mentioned GMing some events at Origins last time, but the interest is definitely there this time around, particularly for some of the more "esoteric" offerings.

Provide Some Variety! Part of the biggest issue with running some games, is the fact that many of our favorites haven't been offered in any major capacity. The number of Call of Cthulhu games dropped significantly since Rogue Cthulhu didn't show up, and only one Dark Heresy game was offered at all. This is to say nothing of some other Guild favorites like WEGS, Heroes Unlimited, and Ork! Being able to share some of our ready-built offerings could be a ton of fun.

Get the Word Out on WittCon! One of the advantages of having Origins so close-by, is the fact that many gamers commute, using the one-day pass option. That means that they might be fairly responsive to driving out to Springfield, for another day of gaming! Here's for hoping, on this front, but the results have yet to be seen.

Continue to Feast Like Gamer-Kings! If nothing else, the food at Origins has been mind blowing. Tons of great places abound in the Short North, and adding more to our repertoire has got to be a priority for next year. Schmidts', India Oven, and so many other places have yet to be tried, and that's not counting our favorites like the Japanese Steak House! Om nom nom, fellow gamers.

Monday, June 29, 2009

Origins 2009--Friday, Saturday, and Sunday Photo Gallery!

Ebbs peruses Monsterpocalypse minis.

Doctor Who Cosplay.

Playing Ravenloft on the big screen with the d20Pros.

Karl peruses his options in Ravenloft.

GM Dan gives Will a lot to think about.

Giant Settlers of Catan.

Lionel tells Jules exactly where she can get some wood.

Happy Happy Settlers players!

Lionel tries Jules' "Pho Ba" at North Market.

Jules, cosplaying as Black Canary at Origins 2009.

Willy the 2 and Don bring the pain on Saturday's Power Play.

A Legendary Encounter--Kim the Elf Warrior meets the WittWeggers!

Black Cat Cosplay

The whole group at the BattleTech Simulator

Karl preps his mech-mashing strategy.

Maranda, Ebbs, and Lionel at Trailer Park Wars.

Karl and the GM at Trailer Park Wars.

Jules enjoys her trailer park's amenities.

Jules meets Chainmail Speedo Guy.

Poison Ivy Cosplay at Origins 2009.

Sunday Power Play at the WEGS Booth.

Origins 2009 (Semi-)Live Blog--Friday, Saturday and Sunday!

Wow. The remainder of our 2009 trip to the Big O went by in a whirl, and I'm only now starting to get caught up on all of my correspondence. But, that won't stop me from chronicling all the chaos for you, oh few-and-faithful readers!

Friday
After Thursday's late night, I managed to eke out at least a little sleep on Friday morning, before heading out for a demo session of Chrononauts, a game by Looney Labs. While I had seen Looney Labs (and their HUGE following) at Origins in previous years, I hadn't actually played any of their games. As such, Chrononauts was totally new to me.

I was fairly pleased. The game centered around a static, card-based timeline of historical events, which your time-keeper adjusts, screws-up, and repairs, based on the goals listed in his ID and his mission. Unfortunately, I was so engaged in the game, that I forgot to whip out my camera. No big loss, there, though...almost immediately after, I managed to meet up with Lionel and Ebbs (freshly back from playing a Ghostbusters minis game) and roam around the dealer room before...

Ravenloft. Man, oh, man--this one was a trip. Heading off into the lands of the mists with Karl and Will, we swiftly found out that our game was not, in fact, in the Madison room--rather, we were out in the lobby, on the big screens with the guys from d20Pro.

I had seen d20Pro's product last year at Origins--their dungeon utility software was a novelty, but I really didn't have much interest in it, as I have a gaming group able to play live. However, this was a rare opportunity to play in a setting I love, and I wasn't about to turn it down.

Nor was I disappointed. GM Dan, of the d20Pros, ran us through "The Ghosts of Mistmoor"--an old 2e Ravenloft adventure from Dragon magazine, which he had not only updated to 4e, but also adapted for use on the group's networking software. I took up the mantle of Amelia--a pistol-packing follower of the eponymous Rudolph Van Richten.

This game was intense. Between the natural horror of Ravenloft, and the inter-party conflict (ironically, over attacking/damaging party members), this game was well worth the 8 hour committment. Did I say 8 hour? I meant 10 and a half! After beginning just before 2, we ended at 12:15 on Saturday. After a climactic encounter with the ghosts of the Mistmoor family, and the treacherous Erebus, we triumphed over the curse of the mansion and headed out.

Unfortunately, though, due to a lack of players, we ended up having to cancel the Friday Midnight Madness WEGS session. Disappointing, entirely...I was ready for a new Nordling to take on the 99 Orks! No luck there, though, and we headed back to the Marriott for a few hours of sleep before the weekend started.

Saturday

Saturday made for a unique day as Jules finally got up the courage to cosplay at Origins for the first time, in her classic Black Canary outfit. Surprisingly, there were a lot more cosplayers this year in previous years--mainly as anime charaacters, superheroes and various ren-faire warriors. The costumes were really quite good, and incredibly varied--you'll be able to see some of the better ones in my upcoming photo gallery!

However, the gaming started, with Lionel, Jules, and myself heading to a game of Settlers of Catan, played on the giant Mayfair games board. I must say, I felt kind of bad for the poor guy who ended up with us three around the board. He probably didn't expect such a brutal game! Our first session ended with a triumph for yours truly, while our poor new companion got roaded into the center of the island. The second game was somewhat more fair, as he and I tied by the end of the game.

After a rousing game of getting wood for sheep, the three of us headed off to North Market for a fantastic meal. I know I've spoken highly of North Market before, but I wasn't in the mood for curry this time (gasp!). This time, I was after deli-style, and I wasn't disappointed. Barry's NY Deli, provided me with a fantastic pastrami on rye, with homemade mustard, and a bowl of fantastic motza ball soup. Couldn't beat it with a stick!

That led directly for us to hit the next WEGS Power Hour, where Willy the 2's infamous crystal-blue dice awaited. Surprisingly, we made it out alive, from this lethal demo, though my previous warrior--Ghormash the Goblin Warrior--was out of Phew points. His enchanted daggers wouldn't be much use to him, without the ability to take a single hit!

From our trip to WEGS, we skipped over to dinner at the Convention Center Food Court before trying out something new to Origins: the BattleTech mech-battles simulator. On Tuesday, we got a glimpse of the event-coordinators setting up, and knew we had to jump in on this. We set a reservation for 8 of us, ready to rumble on Saturday evening.

And the results? Well, unfortunately for yours truly, PwnedAndy's Uziel mech didn't fare so well, falling multiple times beneath the missiles of Lioner1 and others. Ebbs, however, took home the gold, pulling in 14 kills while only dying 5 times. Fantastic results for him!

That was something of the beginning of some more misfortune for me, as my D&D game following--The Dragon Helm of Hador--was cancelled 15 minutes before the event began. Grr, indeed. As such, I met up with Lionel and Ebbs again, and threw down some Chrononauts--Lionel ended up picking up the card decks--in their room, before heading off for...

Trailer Park Wars.. As a group, we were pretty familiar with Gut Bustin' Games' "Redneck Life", but this one was even better. Set to build up your own trailer park empire, you build up amenities in your own park, while inflicting horrible tenents and natural disasters on other players' parks. I think we actually astounded the GM with our viciousness, as we hit the end-game with fervor, keeping one after another from winning with horrible glee.

After a late, late dinner on Saturday, we headed back to the hotel where we awaited the last day of our Origins 2009 Adventure.

Sunday

Waking up a little later than hoped, we had to rush to get checked out, then to head off to our first game, an Intro to CthulhuTech. Unfortunately for us, this wasn't...well, a game. Rather, it was a paid-seminar on the intro to the game. Needless to say, I was a little disappointed--I had already bought a used copy of the game on a trip to Bookery and was wanting to know more about how to run encounters in the game, or to experience a play session. Not the case, so much.

However, our later game--CutThroat Caverns proved to put this one to rest. Another Smirk and Dagger game, our adventurers tried to one-up one another for kill after kill through tough monster encounters. After a bit of luck, and some good card-playing, my dwarf (Orn--with umlauts, even!) ended out on top.

After one more go-round in the dealer hall and our last Power Play session, it was time to head on home for another year.

Up next? Pictures from Friday through Sunday, and then my final Origins 2009 wrap-up. Stay tuned!